Saturday 31 October 2015

6DM015: Week 2 & 3 (22nd november- 4th november) : pre-production knowledge and study notes

2nd Week:
For the second week, we learned how production processes work from two artists johnny hardstaff and a group called black heart gang.
Johnny Hardstaff:
Website: http://www.johnnyhardstaff.com/index.php?menu=yes&section=press
History of Gaming: https://www.youtube.com/watch?v=tUKHDqyAZ-o
what I've discovered is that he done work for Microsoft within the video game franchise 'halo' and for food marketing companies like Kenco.

Black Heart Gang:
website: http://theblackheartgang.com/
Tale of How: https://www.youtube.com/watch?v=1p-qZkutGPo 
Tale of How production: https://www.youtube.com/watch?v=ZRlZNIIjLU8


What we also did in this session is show our lecturer, Ross Winning our two final ideas and get some general feedback into improvements and advice on starting up some concept work.
3rd Week: 
For the third week, our main task was to produce a full synopsis of the final idea to get a full view of where the story is going to go from beginning, middle and ending. This would be published on the university's student webpage, WOLF for our lecturer and fellow students to see and comment upon for better improvements and vice versa. The second thing we had to do was write up a treatment of the methods and processes we will undertake to get a perfect outcome and also get my fellow colleagues understand how I am going to approach this. Below shows the write up but this is not final and will be constantly changed overtime from feedback.
full synopsis:
It begins with a boy excited and enthusiastic to go out tonight but his mother doesn't want him to because she doesn't want him to be in harm's way especially at night in the grim, appalling area they live in.
So what she does is tell a lie and pretend there are awful things that creep around in the night called ghouls. She does this by telling the boy a story about these ghouls that every so often on the brink of midnight they go out at night hunting in packs and prey upon children that asleep throughout the night.
Once they've found the right pray they can easily stray away without being detected, they either in most cases east the child to survive or if they have a twisted connection to their victims, they make them into their next kin to keep cycle of hunters of night going.
By the end of the mother's story, this frightens the child and the mother is relieved that he'll be out of harm's way for the time being, but as she leaves the room the boy's mood changes and thinks this tale isn't real, that ghouls don't exist.
Once then, he starts to get ready to go out at night ignoring his mother's protective advice. But what he doesn't realize is that these creatures are real and they are hunting this very night.
Through the dark, gloomy alley way the three vicious and cruel looking ghouls stalk the streets near the apartment block the kid is staying searching for their next prey quickly and quietly; unnoticed and without alerting the local residents of the area. As they search around, they come across scent of the kid in one of the apartment near the top of the block.
As they climb near the top of the building using the balconies and building's wall foundations that stuck out especially since the building is derelict and old their would be nooks and cracks the creatures can use to climb up.
When they reached their destination, they quickly search for advantage points to enter the property but this was an easy task as they noticed the main bedroom window of the kid's is open as the kid is ready to sneak out.
As they enter the room one by one whilst both the mother isn't noticing a thing and the kid's got his back turned, all three ghouls get ready to nab the kid but suddenly the kid turns into a werewolf and attacks the ghouls and starts rips them apart with his claws and teeth.
By the end, one of the ghouls manages to escape the ongoing slaughter and comes to realize that they've chosen the wrong child to take this night especially when it sees the full moon drifting clearly in the night's sky.

Treatment:

  • Pacing: The pacing should be quick to fit the 90 seconds but it would need quick for the parts that don't contribute to the important parts of the story that would need to be visually told. It would have be quick to keep the audience engaged with the story but leave time for the important bits of the plot to jump across to get the viewers to understand better.
  • Style: It would have to be gritty and dark so it would have influenced art styles of obvious people like Tim Burton. It should have the sense of being unrealistic and surreal to get the true depth of the horror genre. The colours would have be presented as decrepit and worn out.
  • target audience:
  • mood and overall vibe:
  • production methods:
  • musical score:
  • Software:  TV paint, after effects, Adobe Photoshop
  • sound effects:
  • editing:
  • length of time:
(This section will be completed but also constantly changed)

What we also learned in this session was what is colour scripting and examples of concept art which our lecturer exampled Pixar's The Incredibles as good source of inspiration and knowledge of what pre-production requires.

No comments:

Post a Comment