Tuesday 24 November 2015

6DM016- week 7 (24th- 31st November 2015) : Wolverhampton promotion project (3)

Animation tests (2)
These images were drawn by my colleague Andrew in preparation for how the main key frames will go for movement within the animation test of the anatomy figure.


This video below is an animation test of how the anatomy figure would come alive in the animation but this isn't the final look as would be added with colour; finished frames and borders based on the Wolverhampton university shapes from the website. This was done on tv paint and was based on the movements influenced by the drawing from my fellow colleague.

Animatic
This video shows the animatic that displays what the promotion will involve in terms of scenes; camera directions, characters and objects that will link to the subject matter as part of the brief. But this version isn't edited as it is a rough up to get all the scenes I sketched out into a clip to see what it looks like on screen. Therefore I will show the show the edited version that andrew quickly did on a future post.

Mock Presentation/Production meeting(feedback)
Since marketing is coming to the promotion on the 31st, it was good to get some feedback from our peers to see what needs to be changed. For the most part they understood the concept of progression in animation but felt that the anatomy character design needed to change from a design aspect and the Ash kidd and Margaret characters need to be ditched entirely as they felt out of place and people felt that they had nothing else to do in the promotion video. They also felt that the animatic needed to cleaned up to fully understand all the scenes can understood and cut down because there was too much going on. What they loved most of the playing around with the logo and shapes from the website and the anatomy character is used to its full potential aswell as the use of wording in bold letters that describe this course as this video would be describe through visuals not speeches. 
Anatomy Character Design
From the given feedback and skipping out characters that didn't suit the scenario, we decided to change the design to keep simple fit into the time scale of sketching it out to animate.
The sheet below shows the final look we both drew with established figure design, gestures/movements and the basic colours to go with to be seen in front of the background.


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