Wednesday 6 January 2016

6DM015: Updated synopsis and treatment


Synopsis:
‘The Prey’ tells the tale of a boy yearning to go out in the middle of the night yet his mother tries to lead him away from this thought. But he goes out anyway and whilst he walks the dark alleyway, he is stalked by Ghouls and is ready to take the unexpected boy. But, what the ghouls don’t know is that they’ve picked the wrong kid to take this very night as under a full moon, the boy transforms into a werewolf and is ready to face his attackers.
Treatment:

  •  Pacing: The pacing should be quick to fit the 90 seconds but it would need quick for the parts that don't contribute to the important parts of the story. It would have to keep the audience engaged with the story but leave time for the plot to get an understanding to audience through visual personalities and traits from characters.

  • Style: It would have to be gritty and dark so it would have influenced art styles of obvious people like Tim Burton. It should have the sense of being unrealistic and surreal to get the true depth of the horror genre. The colours would have be presented as decrepit and worn out. It will have no dialogue and instead music will drive the narrative but still incorporate noises from characters and setting such as grunts and environment sounds

  • target audience: adults and mostly people over the age of 18.

  • Mood and overall vibe: chilling, scary and tense.

  • Production methods: use of both hand drawn and computer drawn animation techniques for both the animatic and the final look for the animation. Aswell as producing music from inspired music free websites and mix them up create a new soundtrack.

  • Software:  TV paint, after effects, Adobe Photoshop, Adobe Audition.

  • sound effects and music: It would to be terrifying; unnerving and tense which can help the pacing of the film. Main music inspirations would come from such films like Jaws and The Sandman.

  • editing: Premiere pro and after effects.

  • Length of time: 90 to 100 seconds.


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