Wednesday 30 March 2016

6AD001: portfolio research: concept artists

As I started to looked into what I want to do as a freelance artist or going into a role that requires good art skills aswell as for animator is by looking into existing concept artists that I can inspire from from any profession which could be freelance, lead artist and set developers for films and video games.

One of the sites I found useful start up information on concept artists was from gizmodo describing how diverse these artists can approach their unique and individual styles and outlook that people believe these individuals can create their own movies if they wanted to.
Here is a link to the page:
http://io9.gizmodo.com/10-concept-artists-who-should-be-working-on-their-own-m-1530717946

The most vibrant artists I think I would inspire from include:
  • Sergi Brosa, a character designer and illustrator who portrays art that envision distopian, futuristic setting that also showcases a sense of the uncanny valley from the dynamics and characters involved in the scenarios. They also tell the admirer that there are dark tales behind the story of these pieces as from a first glance they would seem chaotic, barren, apocalyptic, unusual and violent.
Links to site and others that relate towards his conducted work:
 https://www.behance.net/brosa
http://brosa.deviantart.com/
http://sergibrosa.blogspot.co.uk/
https://picsart.com/blog/post/concept-artist-sergi-brosa/

  •  Claire hummel who is a freeelance artist that creates fan art that is usually very popular on twitter but what i find most interesting about her work is that the approach to use bright colours even if they seem dark to change the dynamic of the setting even if she was changing the colour on the same inspired topic. Aswell as fan art her approach is recognizable in the 2013 video game Bioshock Infinite which was praised not only for the developed characters, plot and gameplay but also for it's visual style and art direction that made a great impact to driving the story was told and how the characters interact with the environmental set pieces especially with the help of Claire's character designs to blend well with the setting and personalities.
 Below are some links to her site and other sites that relate to her work: http://claire-hummel-interview.blogspot.co.uk/
 http://www.clairehummel.com/














  • Ryan Church is an concept designer best known for creating aline themed art, scenarios and set pieces for blockbuster films such as Avatar, War of the worlds, Star Wars episode two (Attack of the clones) and three (Revenge of the sith) even the most recent episode seven (the force awakens)
Links to site and pages related to his work:
 http://ryanchurch.com/
 https://picsart.com/blog/post/concept-artist-sergi-brosa/
http://www.thegnomonworkshop.com/news/2008/01/interview-with-ryan-church/


From these links, I will research and present the finding on another post describing from what these artists have accomplished to get to where they am and why they love this type of method, skill and theme to create art pieces for films or showcasing what they can do over to a broad audience. These important aspects will generate what I want to envision for a career path and showcase what I want out of it when developing my skills further within my portfolio building.

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